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P-51D Mustang - Modulo per DCS World
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PostPosted: Tue Jan 15, 2013 1:59 pm    Post subject: P-51D Mustang - Modulo per DCS World Reply with quote

The DCS: P-51D Mustang offers both highly-detailed simulation and easy-to-play "game" mode options for both hardcore and casual gamers. When in simulation mode, this is the most authentic simulation of the P-51D Mustang that has ever been done for the PC. Enjoy both the thrill of flying this warbird and operating its various weapons against a variety of ground and airborne targets.

An interactive training system puts you in the cockpit with an instructor as he walks you step-by-step of learning to fly the Mustang.

A powerful yet easy-to-use mission editor allows you to create your own missions and campaigns. A one-click Mission Generator also allows you to instantly create battles as small or large as you wish.

Fly online with built-in server browser that supports up to 32 players in both head-to-head and cooperative gameplay. Fly online with other DCS aircraft like the Black Shark and the A-10C Warthog.

Scarica modulo

- War Emergency Power (WEP) has been implemented.
- Tail wheel dynamics reworked for more realistic performance.
- Realistic cooling system added and integrated into the full engine thermodynamic model.
- Landing gear physics have been reworked to have realistic behavior and interaction with the fairing doors and down-lock latches.
- Fairing doors can now be damaged or ripped off at over-speed conditions.
- Engine wear or damage due to high manifold pressure at low RPM, overheating, and overuse of WEP has been implemented.
- Oil pressure is now viscosity dependent. Oil dilution is now possible and has direct impact on engine performance.
- The front dash gauge panel and the K-14 gunsight are now spring suspended.
- The K-14 gunsight has been reworked using new data from K-14 documents.
- The rudder anti-booster tab now works correctly.
- Control stick and rudder pedals movement are now limited due to hinge moments.
- Flap drag has been adjusted.
- Lamps brightness and electro-dynamic gauge readings are now voltage sensitive. You can best see this during engine start.
- The starter can now be burned out due to overheat if overused or overloaded.
- Guns jam due to over-G firing has been added.
- The radiator shutters' thermo-sensors can be damaged now.
- All aircraft failures are now reported correctly in debriefings.
- Sounds for the primer, pilot parachute opening and flapping during decent, and pilot landing have been added. The canopy sound has also been improved.
- Corrected tendency for left roll at takeoff.
- Adjusted Red Tail pilot art.
- Improved bailing out animation.
- Fixed landing light on with air start.
- Fixed cockpit tooltip for the gun switch.
- Corrected radio information entry in Mission Editor.
- Improved AI P-51D.
- Fixed SCR-522 resetting in some situations.
- Adjusted G impact on airframe.
- Improved pilot normal maps.
- Adjusted landing gear collision model.
- Corrected trim performance in multiplayer.
- Adjusted wingmen takeoff behavior.
- Improved prop RPM model.
- Sounds for control stick and rudder movement have been added.

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