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Combined Arms - Modulo per DCS World
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6SDuke




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PostPosted: Tue Jan 15, 2013 1:56 pm    Post subject: Combined Arms - Modulo per DCS World Reply with quote



DCS: Combined Arms gives you control of ground forces during the battle. Use the Command Map to move ground forces, set artillery fire missions, and control the ground battle. Assume the role of a Joint Terminal Attack Controller (JTAC) in multiplayer and designate targets for player-controlled close air support aircraft, or directly control armor vehicles or air defense weapons and engage the enemy.

Play DCS: Combined Arms as a real time strategy game, a first person armor warfare game, or direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang.

DCS: Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, JTACS, etc. DCS: Combined Arms allows you full control of the battle. All roles can be changed dynamically during the battle.

Scarica modulo
Aquista

- Changed the binocular button on the F10 view.
- Improved operation of mouse cursor.
- Altered Instructor mode for bot-units.
- Added new message for user when start is delayed.
- Corrected role selector function.
- Added artillery range rings in F10 view.
- Fixed sight lock in some situations.
- Fixed player control process for SAMs.
- Fixed working compass and turret rotation indicator for ZSU-23-4.
- Added route refresh function in MP.
- Corrected users’ names for all CA units in MP.
- Corrected tank sight for zoomed in mode.
- Corrected ammunition status field.
- Fixed Battlefield Commanders ability to target artillery in MP.
- Corrected Lock - Unlock sequence targeting.
- Fixed tank sight for HE shells.
- Added fixed delay time between locks.
- Fixed the ability to lock units behind terrain.
- Added tank ability to turn on the spot.

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